package com.golxen.framework.common.server.cross.cmd.sync;


import com.golxen.framework.CrossProtocol;
import com.golxen.framework.PBPacket.PBPacket;
import com.golxen.framework.common.server.cross.cmd.AbstractCrossCommand;
import com.golxen.framework.common.server.cross.sync.message.CrossSyncServiceMgr;
import com.golxen.framework.common.server.game.cmd.Cmd;
import com.google.protobuf.Message;

@Cmd(code = CrossProtocol.C_CROSS_ACTIVITY_RESP_HANDLER, desc = "返回跨服的非阻塞同步消息")
public class SyncCrossMessageRespCmd extends AbstractCrossCommand {
	@Override
    public Message parseData(PBPacket packet) throws Exception {
        return null;
    }

    @Override
    public void execute(PBPacket packet) throws Exception {
    	CrossSyncServiceMgr.receiveMsgHandler(packet);
    }

    @Override
    public void sendData() {

    }
}
